Sunday, June 3, 2007

Vanquished! Tyrian Day 2

Areas Completed:

  • Tasca's Demise
  • Mineral Springs
  • Perdition Rock
  • Talus Chute
Tasca's Demise, Mineral Springs
Party: W, W, W, R, E, E, Mo, Mo

Lots of hexes and lots of degeneration make this area fun for monks.

Crippling Anguish, Conjure Phantasm, Life Siphon, Poison, and Bleeding are all used by the Stone Summit. And remember that doesn't cover their direct damage skills that are also extremely potent. Warriors watch out for Ineptitude on the Stone Summit Mesmers.

The Avicara are incredibly deadly now. Their archers use Ignite Arrows, Dual Shot, and Penetrating Shot. Use corners as much as possible so that your casters can have something to hide behind. The good news is, if there is a monk (Ardents) in the party, it will use Healing Touch so you can attack the warrior aggro until the monk steps forward.

As for the ice imp cave in Mineral Spring, pull them out of the cave if you can and string them out. Be careful here as it is extremely easy to get too many Imps to handle especially since their snare makes it hard to pull. You may have to get the tanks to hold a few Mountain Trolls first though. There will be a lot of snares and Maelstroms so again be careful.

Perdition Rock
Foes: 230

The bad news is that quick patrols can easily get you into trouble here so make your pulls far. The good news is that most parties can be handled with two good monks and some good damage. The ones to watch out for is the Hydra's since if you are playing with heroes and/or hench one well placed meteor shower can and will take out all of them.

Talus Chute
Party: W, W, N (MM), E, Rt, R, Mo, Mo

Long. Arduous. This vast area boast around 400 enemies ranging. The Trolls and the Grawl are pretty easy to deal with as usual but the Avicara and the Ice Imps make this area pretty slow going. (See the above Mineral Springs write up for more on the Avicara and Ice Imps)

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